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TEAM-ORIENTED

POLISHED

EXPERIENCED


GAME PROJECTS


TWG:BAM

ROLES

Game Designer, Level Designer, Environmental Artist

DEVELOPMENT TIME

2 months

ENGINE

Unreal Engine 4

TEAM SIZE

6 people

TWG : BAM is a 3D roguelike that takes place in a futuristic New York alleyway. The player must try escape the clutches of a ghost warden while eliminating alleyway dwellers!

Cyberpunk Adventure

DEVELOPMENT TIME

2 months

ROLES

Level Designer

ENGINE

Unreal Engine 5

TEAM SIZE

2 people

After living conditions on the surface reached uninhabitable levels, humanity fled to the tunnels. The player has been tasked with exploring the abandoned city to find a solution.

Dichotomy

ROLES

Game Designer, Level Designer, Programmer.

DEVELOPMENT TIME

3 days

ENGINE

Unity

TEAM SIZE

5 people

A 2D platformer that allows the player to turn gravity on and off. Players must use momentum and quick reactions to tackle challenging traps on their way to victory.

Cross-Perdle

ROLES

Game Designer, Art Lead.

DEVELOPMENT TIME

1 week

TEAM SIZE

2 people

ENGINE

Perlenspiel 3

A 2D crossword puzzle which brings together the concept of crosswords and ‘Wordle’ into one easy-going game. Players must use each puzzle’s theme to guess their way to victory.

Tunnel Vision

ROLES

Game Designer, Art lead

DEVELOPMENT TIME

1 week

TEAM SIZE

2 people

ENGINE

Perlenspiel 3

A 2D dungeon crawler that takes place in a dark and mysterious dungeon. If the player dares ventures into the dark rooms, they will get the chance to collect various treasures.