
TEAM-ORIENTED
POLISHED
EXPERIENCED
GAME PROJECTS
TWG:BAM
ROLES
Game Designer, Level Designer, Environmental Artist
DEVELOPMENT TIME
2 months
ENGINE
Unreal Engine 4
TEAM SIZE
6 people
TWG : BAM is a 3D roguelike that takes place in a futuristic New York alleyway. The player must try escape the clutches of a ghost warden while eliminating alleyway dwellers!
Cyberpunk Adventure
DEVELOPMENT TIME
2 months
ROLES
Level Designer
ENGINE
Unreal Engine 5
TEAM SIZE
2 people
After living conditions on the surface reached uninhabitable levels, humanity fled to the tunnels. The player has been tasked with exploring the abandoned city to find a solution.
Dichotomy
ROLES
Game Designer, Level Designer, Programmer.
DEVELOPMENT TIME
3 days
ENGINE
Unity
TEAM SIZE
5 people
A 2D platformer that allows the player to turn gravity on and off. Players must use momentum and quick reactions to tackle challenging traps on their way to victory.
Cross-Perdle
ROLES
Game Designer, Art Lead.
DEVELOPMENT TIME
1 week
TEAM SIZE
2 people
ENGINE
Perlenspiel 3
A 2D crossword puzzle which brings together the concept of crosswords and ‘Wordle’ into one easy-going game. Players must use each puzzle’s theme to guess their way to victory.
Tunnel Vision
ROLES
Game Designer, Art lead
DEVELOPMENT TIME
1 week
TEAM SIZE
2 people
ENGINE
Perlenspiel 3